Actually I wanted to update it recently, but as there have constantly been more important things (more important than game-based learning??) I post this discussion paper here in the project blog: Discussion Paper 2010 Bernd Remmele Dimensions of Meaning in Educational Games
The four proposed dimensions for the analysis of educational games in relation to the meaning they generate are: factual, time, social, and play/learn.
I would be grateful for comments and critiques …
Bernd