Dimensions of Meaning in Educational Games

Actually I wanted to update it recently, but as there have constantly been more important things (more important than game-based learning??) I post this discussion paper here in the project blog: Discussion Paper 2010 Bernd Remmele Dimensions of Meaning in Educational Games

The four proposed dimensions for the analysis of educational games in relation to the meaning they generate are: factual, time, social, and play/learn.

I would be grateful for comments and critiques …


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